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Balance: a Faerun inspired game

February 2020

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January 6th, 2020

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The Stolen Century

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Before the day the Hunger arrived, before this... crisis. Before the time-sick town, and Wonderland, and mermaid love stories, before continents falling from the sky, crystal labs and a giant Candlenights tree, a hand reaching out to save you from your doomed world... before everything I’ve told you, there was a journey beyond imagination.

Eight explorers lost their home to the same force that threatens us now. Their impossible trajectory carried them between wild, desolate, beautiful, deadly worlds where they faced terrible hardships, and experienced immeasurable joy. They lived, and died, and loved, and, in the end, forgot.

It’s time to remember. It’s time to go back to where our story truly started. Because only then can we prepare for how it ends.
NAVIGATION



THE STOLEN CENTURY




Occasionally, it'll hit you when you least expect it to. A feeling, a sharp pang of longing for a family that was broken apart. Hope and fear, conflict and peace. A story that demands itself to be heard, to be unraveled at the seams and dissected. This is the story of Lucretia and her 7 friends who, for 100 years, had run from the Hunger and the sacrifices they made to keep each other going.

As each memory begins flooding into them, it's shared with you — though you may not understand why until your own memories return. They appear in your dreams, with you as an observer, unable to interact. Like standing back and watching a play from deep within your subconscious.

As Lucretia told Phoenix, just days before the creation of Fanelia and your alter egos, the story begins something like this:

I saw a brilliant light heralded by eight birds, flying tirelessly from the storm. I saw eight birds:

The Wanderer,
The Dreamer,
The Thinker,
The Lover,
The Protector,
The Avenger,
The Wordless One,
and the Lonely Journal-Keeper.


2. OOC


This is the page where we will be telling the story of the NPCs who joined you on the seventh field mission, as they regain their memories. ICly, your characters can experience them as a dream — though how they choose to interpret it is up to you.

How your character recovers their memories is entirely up to you. If you'd like to use the same mechanic and share your characters' memories with others via dreams, you are welcome to — just make sure you have permission from all parties first!

Please don't reply to this post — we will announce on [plurk.com profile] balancerpg when new memories are recovered, so check back if you're interested in learning about how the Bureau of Balance came to be!





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